(*Reader Beware: I could be completely wrong and you might have more experienced healers calling you a noob, but this is what works for me. Taking actual advice is your choice and Nisaa cannot be responsible. Also, please remember that Nisaa is not a raid healer and this blog is intended for players who are still leveling.)
Nisaa, at level 65
Mana, self-buffed: 7992 (Mark of the Wild)
Intellect: 431
Spirit:186
I stack intellect and spirit on Nisaa like there's no tomorrow. I won't get into haste, because this entry isn't about how quickly one should heal, but how efficiently. Buffs from other party members are not included, because those vary each instance (unless of course you are running with friends and/or guild members, as I usually run with my tank/husband and get a shiny Blessing of Might.) For the time being, let's focus on our own, self-buffed stats. Every healer should know this from day one, but I'll say it again: Intellect and spirit are your most important stats. Why? More intellect = more base mana. The more you have, the less you run out of. Spirit causes faster mana regen, so while you are using your mana you are also gaining it back. Don't skimp on these stats!
As a druid, it's not always easy to find leather gear with those stats, especially now in BC instances where we can't roll on cloth gear anymore. We do what we can and we make it work. Things will even themselves out later on. If you find yourself in an instance without any squishies (mage, warlock, priest), or if none of them need the cloth drop, don't be afraid to ask them for a trade! You can still wear that piece of cloth, even if you can't need on it in a loot roll. If you can't find decent leather gear or if mages need on all of your wanted cloth drops, go for item enhancements. Search the AH for stat boosters, scrolls, elixirs, buff foods... anything you can get your druid paws on. Maybe you'll be one of those lucky players who has friendly guild members willing to make them for you! Or you could be self-reliant and make them yourself. Choose professions that benefit you instead of those that make you lots and lots of gold. Gold doesn't give you more mana, my friend. Well, unless you are buying things from the AH. Now I'm just talking in circles. Moving on!
Believe it or not, addons can help in conserving mana. Choosing addons that cleanly and effectively give me a clear view of my mana pool and how much I'm using has drastically changed how I heal. I'll save my detailed post about addons for another time, but I'll leave you with this: Try out a few healing addons until you find what works for you, and a simple UI change can make all the difference. In my next entry, I'll list the addons I use and why I use them, and post a screenshot of how they are set up. Fun times!
Let's talk about the most important part of this entry, shall we? How overhealing can quickly turn into "WAIT GUYS, I NEED MANA!" and you panic and waste a potion (if you have them with you, WHICH YOU SHOULD).
- Tank
- Healer (self)
- Squishy DPS (cloth-wearers; although priests usually take care of themselves)
- Surviving DPS (wearing mail and plate)
- Leather-bound DPS (other druids or rogues)
My reasoning for this is quite simple. Obviously, the tank is my top priority. He/she should be every healer's number one guy. Otherwise, you're doing it wrong. Second, you need to watch out for yourself. It's easy to get healing aggro, random targeting, or AOE damage. If you die, there is a much higher chance on wiping, which only ends in being lectured by the rest of the group for letting it happen ("Sorry, lag!"). Making the tank and yourself your top priority is an obvious tip that every healer should know.
Healing DPS is different, depending on the situation and/or your own personal opinion as a healer. You decide who is most important and who can be sacrificed for the sake of the instance. I won't get into all the mistakes DPS makes, because we'd be here all day, so I'll base this solely on class and gear.
Obviously, a squishy is going to die quickly when taking too much damage. If you can spare the time and mana, throwing a Regrowth on them is probably your best option. Everyone likes an instant Rejuvenation, but it might not be adequate with their cloth armor and high amount of damage taken. You'll only panic and waste another spell on them. Regrowth and move on.
Surviving DPS is in the middle for two reasons: 1. They can take more damage than a squishy, therefore need to be healed less often. 2. They can temporarily tank (maybe) if your tank dies, which makes them slightly more important than a class wearing leather. These guys can normally take quite a bit of damage, if they have a decent amount of armor and stamina. A quick Rejuvenation should solve the problem if they take a bit too much damage. By the time the HoT wears off, the tank should have aggro again.
To be honest, I don't have many problems with rogues and druids taking too much damage. They've ranked 'least important' on my list because they have more survivability than a squishy, less armor than a could-be tank, and their AOE attacks (aka, aggro-heaven) are slim-to-none. As for hunters, their pets are most likely going to get aggro before the hunters themselves, and I don't heal pets.
Last, but far from least, heal wisely. Watch health levels and don't waste a heal if you don't have to. A small amount of health will regenerate quickly on DPS, so keep focusing on your tank. A heal isn't necessary if their health is above 75%, and that's being generous. And you should have no reason to heal out of combat. If they don't have food to eat while you are drinking up more mana, that's their own fault.
Happy healing!